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Star Fleet Academy
Federated Suns
Star Fleet Academy
Training Section
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CHARACTER CREATION INFORMATION

Character Creation is using GURPS 3.0 rules with modifications. Characters have 5 stats, ST, DX, HT, IQ, WL. Racial packages will adjust the base stat AFTER points are spent (eg if your race give you a +1 to ST, you spend 10 pts to get to ST 11 your final stat is ST 12). For racial information contact me directly as I have not finished that page yet.

You can effectively set up as many characters as you wish. Initially I'd like for everyone to have two characters, the primary character is to be set up with 300 pts (The ships captain starts with 375pts) and up to 50 pts of disads.  The secondary character (even if your primary is chief of security) is to be a member of security and will have 200 pts and up to 50 pts of disads.

For the character creation process you will need to refer to two charts.

The first is the the Star Fleet Profession Package which will list your mandatory and recommended Advantages and Disadvantages, and any specific skills or other notes associated with the profession or Star Culture.

The second will be the MOS Skills List, which will give you the minimum skill levels required by that profession.  In the skills listing, the skills will be laid out by Skill Category/Skill Name/#Value.  The #Value column will have two different kinds of numbers in it, 1) A skill level (eg 12 or 14) which will be the minimum skill proficiency that you must have in that skill, you must expend at least one (1) point in that skill even if the default exceeds the minimum. 2) A skill level increase (eg +1, +2, +3), these skills have no effective minimum requirement in total skill score, but they represent skills that you were taught during training so you must expend a enough points to aquire that bonus in the skill (for example if the skill base is Mental Average (IQ-2), and had a +1 requirement as an MOS basic skill it would cost you 1 character point, if that same skill had a +2 requirement as a SF Academy skill, the cumulative bonuse would be +3 and would cost you 4 points).

Comprehensive GURPS Skills List (By Category)

Comprehensive GURPS Skills List (Alphabetical by Skill)

Comprehensive GURPS Advantages List

Comprehensive GURPS Disads List

List Source Book Key

Advantages/Disads Modifications: Wealth

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